4Netplayers Rust Server
85.14.221.144:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
4Netplayers Rust Server ranking: what position does it hold?
Rank #15,843 over the last seven days in player hours: 4Netplayers Rust Server, inside the top 72% of ranked servers.
How many players are on 4Netplayers Rust Server?
The current player count for 4Netplayers Rust Server is 0, out of 10 slots. The seven-day average player count stands at 0.
Tags & Lists
What is the meaning of the tags on 4Netplayers Rust Server?
For 4Netplayers Rust Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain 4Netplayers Rust Server?
These BestRustServers.xyz lists include 4Netplayers Rust Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is 4Netplayers Rust Server on?
The combination is Rust network protocol 2634 and build 167781 on Linux for 4Netplayers Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on 4Netplayers Rust Server smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 26. The entity count reached 89,383, covering buildings, deployables and all other world objects. Memory use peaked at 2,203 MB. Players feel lag when fps is low and entity count climbs.
How reliable is 4Netplayers Rust Server and is it online?
4Netplayers Rust Server is currently online. According to its reported uptime, the last restart was about 11 hours ago. It was first seen by BestRustServers.xyz on 14 October 2026.
What is the location of 4Netplayers Rust Server?
There is no region published by 4Netplayers Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.14.221.144:28015.
Rules & Map
Which map is used on 4Netplayers Rust Server?
On 4Netplayers Rust Server, the map is procedural, size 4,000 with seed 1234567890, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
4Netplayers Rust Server rules and settings: what are they?
No gather rate appears in the name of 4Netplayers Rust Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Information
When does 4Netplayers Rust Server wipe?
Too few wipes are on record for 4Netplayers Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 20 hours.
Connect
4Netplayers Rust Server joining: how is it done?
Enter client.connect 85.14.221.144:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.