EACPatchTest
85.175.226.51:29000 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:42 UTC 3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does EACPatchTest sit in the rankings?
In the top 71% of all ranked servers, EACPatchTest is #15,712 on player hours for the last seven days.
What is the player count on EACPatchTest?
At this moment, EACPatchTest is offline, with the last sighting 3 days 9 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
How should the tags on EACPatchTest be interpreted?
For EACPatchTest, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain EACPatchTest?
The BestRustServers.xyz lists that include EACPatchTest are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
EACPatchTest Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for EACPatchTest. Joining requires the same protocol; Steam updates your game for you.
How reliable is EACPatchTest and is it online?
Offline now for EACPatchTest, last seen 3 days 9 hours ago. Over the past 3 full days, it was online 0 of 72 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 11 October 2026.
Where can EACPatchTest be found?
There is no region published by EACPatchTest. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 85.175.226.51:29000.
Rules & Map
EACPatchTest map: which one is it?
Generated by the game, the map on EACPatchTest is procedural.
What rules and configuration does EACPatchTest have?
A gather rate is not given in the name EACPatchTest. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC: on.
Wipe Cycle
EACPatchTest wipe schedule: what does it show?
EACPatchTest's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 3 days 10 hours.
On EACPatchTest, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
How to Join
EACPatchTest joining: how is it done?
Enter client.connect 85.175.226.51:29000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.