locServ47
85.236.190.20:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:11 UTC 10d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does locServ47 sit in the rankings?
Over the last seven days, locServ47 ranks #7,044 in player hours, which is in the top 32% of ranked servers.
What is the player count on locServ47?
The current player count for locServ47 is 0, out of 20 slots. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
locServ47 tags: what do they indicate?
The game's server browser reads these tags from locServ47: gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain locServ47?
These BestRustServers.xyz lists include locServ47: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
locServ47 Rust version: which one?
On Linux, locServ47 runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on locServ47?
Over 48 hours, it averaged 182 server fps; the lowest was 155. It held up to 47,853 entities: everything from buildings to deployables in the world. The maximum memory used was 2,953 MB. What players experience as lag is low fps combined with a rising entity count.
locServ47 uptime and reliability: what are they?
The server is online: locServ47. About 10 days 17 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 23 September 2026.
locServ47 location: where is it?
There is no region published by locServ47. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 85.236.190.20:28015 is its address.
Rules & Map
locServ47 map: which one is it?
Generated by the game, the map on locServ47 is procedural, size 3,000, seed 3221155. View it on RustMaps from this page: identical size and seed produce an identical map.
locServ47 rules and settings: what are they?
The name locServ47 carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.
Wipe Schedule
locServ47 wipe schedule: what does it show?
locServ47's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 19 hours.
What happens on wipe day on locServ47?
The average busiest point of its recent wipes was 3 players. 29 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to locServ47?
To connect, type client.connect 85.236.190.20:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp20- Max players Slots: 20.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.