Rust Test Local
85.251.89.125:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:39 UTC 4d ago | 1 | – | running | 1 |
| Fri 18 Sep, 07:56 UTC 26d ago | 1 | halved by day 3 | 21.2 days | 0 |
| Fri 18 Sep, 00:11 UTC 26d ago | 1 | – | 0.3 days | 1 |
| Wed 16 Sep, 00:25 UTC 28d ago | 1 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust Test Local sit in the rankings?
In the top 60% of all ranked servers, Rust Test Local is #13,486 on player hours for the last seven days.
What is the player count on Rust Test Local?
Rust Test Local is not online at the moment; its last appearance was 4 days 18 hours ago. The average player count over the last seven days is 1, with a peak of 1.
Tags & Lists
Rust Test Local tags: what do they indicate?
For Rust Test Local, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167234 (Build): Build 167234; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rust Test Local appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rust Test Local: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is Rust Test Local on?
On Linux, Rust Test Local runs Rust network protocol 2634 and build 167234. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Rust Test Local and is it online?
Offline now for Rust Test Local, last seen 4 days 18 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Rust Test Local?
There is no region published by Rust Test Local. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.251.89.125:28015.
Rules & Map
Which map is used on Rust Test Local?
Generated by the game, the map on Rust Test Local is procedural.
Rust Test Local rules and settings: what are they?
No gather rate appears in the name of Rust Test Local. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. The server has VAC off.
Wipe Schedule
When does Rust Test Local wipe?
No next wipe can be predicted for Rust Test Local, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 4 days 18 hours.
On Rust Test Local, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.
Join Server
Rust Test Local joining: how is it done?
To connect, type client.connect 85.251.89.125:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167234- Build Build 167234.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.