US RustyScape 10x PVE | All Blueprints | Live Events
NA 85.31.224.23:28415 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does US RustyScape 10x PVE | All Blueprints | Live Events sit in the rankings?
In North America, US RustyScape 10x PVE | All Blueprints | Live Events is #1,567; across all ranked servers, #15,150 on player hours over the last seven days, in the top –.
What is the player count on US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events is not online at the moment; its last appearance was 30 days 19 hours ago.
Tags and Filters
US RustyScape 10x PVE | All Blueprints | Live Events tags: what do they indicate?
Read by the game's server browser, the tags US RustyScape 10x PVE | All Blueprints | Live Events publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163207 (Build): Game build number: 163207; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does US RustyScape 10x PVE | All Blueprints | Live Events appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include US RustyScape 10x PVE | All Blueprints | Live Events are: 10x Rust servers, Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Server Information
What Rust version is US RustyScape 10x PVE | All Blueprints | Live Events on?
The combination is Rust network protocol 2633 and build 163207 on Linux for US RustyScape 10x PVE | All Blueprints | Live Events. Steam updates your game automatically, but it needs to match the protocol to join.
US RustyScape 10x PVE | All Blueprints | Live Events uptime and reliability: what are they?
Last seen 30 days 19 hours ago, US RustyScape 10x PVE | All Blueprints | Live Events is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
US RustyScape 10x PVE | All Blueprints | Live Events location: where is it?
Its NA tag places US RustyScape 10x PVE | All Blueprints | Live Events in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 85.31.224.23:28415 is its address.
Rules and Settings
Which map is used on US RustyScape 10x PVE | All Blueprints | Live Events?
A procedural map is what US RustyScape 10x PVE | All Blueprints | Live Events runs, generated by the game.
What are the settings and rules for US RustyScape 10x PVE | All Blueprints | Live Events?
10x gather: that is the rate US RustyScape 10x PVE | All Blueprints | Live Events states in its name. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC protection is on.
Wipe Information
On what schedule does US RustyScape 10x PVE | All Blueprints | Live Events wipe?
From the force wipe, an estimate is made of US RustyScape 10x PVE | All Blueprints | Live Events's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 37 days 14 hours. The tags declare wipes once a month.
Connect
US RustyScape 10x PVE | All Blueprints | Live Events joining: how is it done?
Use the F1 console: client.connect 85.31.224.23:28415. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs163207,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163207- Build Game build number: 163207.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.