DEVELOPMENT SERVER
EU 85.61.52.207:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 26 October, 09:04 UTC, in 12d 13h. Its biweekly schedule tag · low confidence
- usual gap
- 3.5 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 12d 13hMon 26 Oct, 09:04 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 26d 13hMon 9 Nov, 09:04 UTC
- 40d 13hMon 23 Nov, 09:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:04 UTC 1d ago | – | – | running | 0 |
| Sat 10 Oct, 19:51 UTC 2d ago | 2 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:56 UTC 10d ago | 1 | – | 7.9 days | 1 |
| Wed 30 Sep, 18:36 UTC 13d ago | 1 | – | 2.2 days | 1 |
| Sun 27 Sep, 07:28 UTC 16d ago | 1 | – | 3.5 days | 1 |
| Sun 13 Sep, 15:40 UTC 30d ago | 1 | – | 13.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does DEVELOPMENT SERVER sit in the rankings?
In Europe, DEVELOPMENT SERVER is #1,864; across all ranked servers, #6,488 on player hours over the last seven days, in the top 29%.
How many players are on DEVELOPMENT SERVER?
The server DEVELOPMENT SERVER is currently offline; it was last seen 27 hours ago. Averaged across the last seven days: 1 players, peaking at 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags and Filters
DEVELOPMENT SERVER tags: what do they indicate?
The game's server browser reads these tags from DEVELOPMENT SERVER: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
DEVELOPMENT SERVER in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include DEVELOPMENT SERVER are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Overview
DEVELOPMENT SERVER Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Windows for DEVELOPMENT SERVER. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of DEVELOPMENT SERVER?
Offline now for DEVELOPMENT SERVER, last seen 27 hours ago. It was up 15% of the time over the last 7 full days, 26 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
DEVELOPMENT SERVER location: where is it?
Its EU tag places DEVELOPMENT SERVER in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 85.61.52.207:28015.
Rules & Map
What are the settings and rules for DEVELOPMENT SERVER?
The name DEVELOPMENT SERVER carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Information
On what schedule does DEVELOPMENT SERVER wipe?
The prediction for DEVELOPMENT SERVER follows its tag, since too few wipes are on record to confirm its schedule. Monday 26 October at 09:04 UTC is when the next wipe is due. The world in play was made 34 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on DEVELOPMENT SERVER?
An average peak of 1 players was drawn by its recent wipes. 19 hours into the latest wipe, the crowd reached its peak.
Connect
DEVELOPMENT SERVER joining: how is it done?
Enter client.connect 85.61.52.207:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp2- Max players Slots: 2.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.