Eternal Rust | DEV
85.72.131.117:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 8.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTCFW 12d ago | 1 | – | running | 1 |
| Wed 23 Sep, 09:57 UTC 20d ago | 1 | held half | 8.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Eternal Rust | DEV ranking: what position does it hold?
In the top 71% of all ranked servers, Eternal Rust | DEV is #15,961 on player hours for the last seven days.
How many players are on Eternal Rust | DEV?
At this moment, Eternal Rust | DEV is offline, with the last sighting 5 days 19 hours ago. The seven-day average player count stands at 0.
Tags & Lists
Eternal Rust | DEV tags: what do they indicate?
The game's server browser reads these tags from Eternal Rust | DEV: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts6 (Group limit): 6 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Eternal Rust | DEV?
The BestRustServers.xyz lists that include Eternal Rust | DEV are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Eternal Rust | DEV on?
Rust network protocol 2634 and build 167058 on Windows is what Eternal Rust | DEV uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Eternal Rust | DEV uptime and reliability: what are they?
Offline now for Eternal Rust | DEV, last seen 5 days 19 hours ago. Over the past 7 full days, it was online 24 of 168 hours, 14% of the time. On 23 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Eternal Rust | DEV?
No region is given by Eternal Rust | DEV. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 85.72.131.117:28015.
Rules & Map
What is the map on Eternal Rust | DEV?
Generated by the game, the map on Eternal Rust | DEV is procedural.
What are the settings and rules for Eternal Rust | DEV?
The name Eternal Rust | DEV carries no gather multiplier. Up to 6 players per group. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does Eternal Rust | DEV wipe?
Eternal Rust | DEV's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 9 hours.
On Eternal Rust | DEV, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 37 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
What is the process to join Eternal Rust | DEV?
To connect, type client.connect 85.72.131.117:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts6- Group limit 6 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.