Tin & Blood
85.72.240.52:35005 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Tin & Blood sit in the rankings?
Over the last seven days, Tin & Blood ranks #15,491 in player hours, which is in the top 69% of ranked servers.
Is Tin & Blood busy?
At this moment, Tin & Blood is offline, with the last sighting 23 days 10 hours ago.
Server Tags
How should the tags on Tin & Blood be interpreted?
For Tin & Blood, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Tin & Blood in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Tin & Blood: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is Tin & Blood on?
On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. Your game has to match the protocol to connect; Steam takes care of updating it.
Tin & Blood uptime and reliability: what are they?
Offline now for Tin & Blood, last seen 23 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Tin & Blood?
No region is given by Tin & Blood. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 85.72.240.52:35005 is its address.
Settings & Map
Which map is used on Tin & Blood?
A procedural map of size 6,000 and seed 1789661113 is what Tin & Blood runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Tin & Blood?
No gather rate appears in the name of Tin & Blood. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is on.
Wipe Information
When does Tin & Blood wipe?
The record holds too few wipes for Tin & Blood to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 32 days 4 hours.
Connect
What is the process to join Tin & Blood?
Use the F1 console: client.connect 85.72.240.52:35005. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.