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BestRustServers.xyz

94,740 players on 11,805 servers

Online #8,400

cdogservers.net - Public

86.135.125.172:28015 checked 12m ago

Players

Now0/400
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeakWipe
00.511.5209:0016:0022:0005:0011:0018:00Wiped Sun 18 Oct, 02:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0016:0022:0005:0011:0018:00Wiped Sun 18 Oct, 02:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:25 UTC 16h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 325 on average
421/475
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 304 on average
567/600
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 301 on average
628/625
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 285 on average
619/675
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 249 on average
512/600
Rustoria.co - EU LongEU · groups of 14+ · monthly · 235 on average
298/375

Quick answers

from the figures on this page

Player Count

cdogservers.net - Public ranking: what position does it hold?

Rank #8,400 over the last seven days in player hours: cdogservers.net - Public, inside the top 38% of ranked servers.

Is cdogservers.net - Public busy?

The current player count for cdogservers.net - Public is 0, out of 400 slots. The average player count over the last seven days is 0, with a peak of 2. The busiest time in the last 48 hours was 03:00 UTC, when the average player count was 2.

Server Tags

cdogservers.net - Public tags: what do they indicate?

Read by the game's server browser, the tags cdogservers.net - Public publishes are: gmrust (Game mode): Standard survival gameplay; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does cdogservers.net - Public appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include cdogservers.net - Public are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Overview

cdogservers.net - Public Rust version: which one?

Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public uses. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on cdogservers.net - Public?

For the past 48 hours, server fps averaged 144, never dropping below 82. It held up to 202,394 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,687 MB. A climbing entity count and low fps are felt by players as lag.

cdogservers.net - Public uptime and reliability: what are they?

cdogservers.net - Public is currently online. According to its reported uptime, the last restart was about 7 hours ago. The first time BestRustServers.xyz saw it was on 17 October 2026.

cdogservers.net - Public location: where is it?

No region is given by cdogservers.net - Public. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 86.135.125.172:28015 is its address.

Rules and Settings

cdogservers.net - Public map: which one is it?

A procedural map of size 6,000 and seed 689777 is what cdogservers.net - Public runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does cdogservers.net - Public have?

No gather rate appears in the name of cdogservers.net - Public. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.

Wipe Information

On what schedule does cdogservers.net - Public wipe?

Too few wipes are on record for cdogservers.net - Public to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 16 hours.

How to Join

cdogservers.net - Public joining: how is it done?

Enter client.connect 86.135.125.172:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp400
Max players The server has 400 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.