cdogservers.net - Public
86.135.81.86:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:42 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does cdogservers.net - Public sit in the rankings?
In the top 56% of all ranked servers, cdogservers.net - Public is #12,554 on player hours for the last seven days.
How many players are on cdogservers.net - Public?
The current player count for cdogservers.net - Public is 0, out of 400 slots. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 1.
Server Tags
How should the tags on cdogservers.net - Public be interpreted?
Read by the game's server browser, the tags cdogservers.net - Public publishes are: gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does cdogservers.net - Public appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include cdogservers.net - Public: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
cdogservers.net - Public Rust version: which one?
On Windows, cdogservers.net - Public runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
cdogservers.net - Public performance: is it smooth?
For the past 48 hours, server fps averaged 176, never dropping below 143. The entity count reached 48,688, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,685 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of cdogservers.net - Public?
cdogservers.net - Public is currently online. According to its reported uptime, the last restart was about 24 hours ago. Over the past 3 full days, it was online 68 of 72 hours, 94% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.
cdogservers.net - Public location: where is it?
No region is given by cdogservers.net - Public. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 86.135.81.86:28015 is its address.
Rules & Map
cdogservers.net - Public map: which one is it?
On cdogservers.net - Public, the map is procedural, size 3,000 with seed 689777, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
cdogservers.net - Public rules and settings: what are they?
No gather rate appears in the name of cdogservers.net - Public. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: on.
Wipe Cycle
When does cdogservers.net - Public wipe?
The record holds too few wipes for cdogservers.net - Public to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 47 hours.
Join Server
cdogservers.net - Public joining: how is it done?
To connect, type client.connect 86.135.81.86:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp400- Max players The server has 400 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.