RustID Test Server
86.15.67.166:28025 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RustID Test Server sit in the rankings?
Rank #13,773 over the last seven days in player hours: RustID Test Server, inside the top 62% of ranked servers.
How many players are on RustID Test Server?
The server RustID Test Server is currently offline; it was last seen 3 days 12 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
How should the tags on RustID Test Server be interpreted?
Read by the game's server browser, the tags RustID Test Server publishes are: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustID Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RustID Test Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
RustID Test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for RustID Test Server. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of RustID Test Server?
Last seen 3 days 12 hours ago, RustID Test Server is currently offline. Over the past 2 full days, it was online 0 of 48 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.
Where can RustID Test Server be found?
No region is given by RustID Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.15.67.166:28025.
Rules & Map
RustID Test Server map: which one is it?
A procedural map is what RustID Test Server runs, generated by the game.
What are the settings and rules for RustID Test Server?
No gather rate appears in the name of RustID Test Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: on.
Wipe Cycle
On what schedule does RustID Test Server wipe?
The record holds too few wipes for RustID Test Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 3 days 12 hours.
Connect
RustID Test Server joining: how is it done?
To connect, type client.connect 86.15.67.166:28025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp500- Max players The server has 500 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.