Cyberbunny Staging Server
86.191.185.174:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Cyberbunny Staging Server?
Rank #13,374 over the last seven days in player hours: Cyberbunny Staging Server, inside the top 60% of ranked servers.
Is Cyberbunny Staging Server busy?
At this moment, Cyberbunny Staging Server is offline, with the last sighting 19 days 22 hours ago.
Tags and Filters
How should the tags on Cyberbunny Staging Server be interpreted?
The game's server browser reads these tags from Cyberbunny Staging Server: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Cyberbunny Staging Server?
These BestRustServers.xyz lists include Cyberbunny Staging Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
Cyberbunny Staging Server Rust version: which one?
On Windows, Cyberbunny Staging Server runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
Cyberbunny Staging Server uptime and reliability: what are they?
Offline now for Cyberbunny Staging Server, last seen 19 days 22 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 24 September 2026.
What is the location of Cyberbunny Staging Server?
No region is given by Cyberbunny Staging Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 86.191.185.174:28015 is its address.
Rules and Settings
Cyberbunny Staging Server map: which one is it?
A procedural map is what Cyberbunny Staging Server runs, generated by the game.
Cyberbunny Staging Server rules and settings: what are they?
The name Cyberbunny Staging Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Schedule
When does Cyberbunny Staging Server wipe?
Too few wipes are on record for Cyberbunny Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 19 days 23 hours.
Join Server
Cyberbunny Staging Server joining: how is it done?
To connect, type client.connect 86.191.185.174:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players Slots: 20.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.