Carbon Local Development
86.26.236.220:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Carbon Local Development?
Over the last seven days, Carbon Local Development ranks #8,337 in player hours, which is in the top 37% of ranked servers.
What is the player count on Carbon Local Development?
Carbon Local Development is not online at the moment; its last appearance was 3 days 11 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
What is the meaning of the tags on Carbon Local Development?
Read by the game's server browser, the tags Carbon Local Development publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Carbon Local Development appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Carbon Local Development are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Carbon Local Development Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for Carbon Local Development. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Carbon Local Development and is it online?
Last seen 3 days 11 hours ago, Carbon Local Development is currently offline. Over the past 7 full days, it was online 23 of 168 hours, 14% of the time. On 4 October 2026, BestRustServers.xyz saw it for the first time.
Where can Carbon Local Development be found?
No region is published by Carbon Local Development. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.26.236.220:28015.
Rules & Map
Carbon Local Development map: which one is it?
Procedural map: that is what Carbon Local Development runs, and it is generated by the game.
What rules and configuration does Carbon Local Development have?
A gather rate is not given in the name Carbon Local Development. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Information
When does Carbon Local Development wipe?
The record holds too few wipes for Carbon Local Development to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 2 hours.
Join Server
How can I connect to Carbon Local Development?
Enter client.connect 86.26.236.220:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.