cheggsLab
86.8.201.136:16261 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:30 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of cheggsLab?
In the top 33% of all ranked servers, cheggsLab is #7,343 on player hours for the last seven days.
How many players are on cheggsLab?
At this moment, cheggsLab is offline, with the last sighting 12 hours ago. The seven-day average player count stands at 1, and the highest point was 2. The busiest time in the last 48 hours was 10:00 UTC, when the average player count was 2.
Tags & Lists
How should the tags on cheggsLab be interpreted?
The game's server browser reads these tags from cheggsLab: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain cheggsLab?
The BestRustServers.xyz lists that include cheggsLab are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is cheggsLab on?
Rust network protocol 2634 and build 167781 on Linux is what cheggsLab uses. Steam updates your game automatically, but it needs to match the protocol to join.
cheggsLab performance: is it smooth?
Its average server fps over the last 48 hours was 236, with a low of 227. Buildings, deployables and the rest of the world accounted for up to 8,933 entities. At its highest, memory usage was 846 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of cheggsLab?
Last seen 12 hours ago, cheggsLab is currently offline. About 7 hours ago is when it last restarted, based on its uptime. Uptime of 88% across 1 full day: 21 hours up out of 24. The first time BestRustServers.xyz saw it was on 13 October 2026.
Where can cheggsLab be found?
There is no region published by cheggsLab. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 86.8.201.136:16261 is its address.
Rules and Settings
cheggsLab map: which one is it?
A procedural map of size 1,500 and seed 1582486418 is what cheggsLab runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does cheggsLab have?
No gather rate appears in the name of cheggsLab. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: on.
Wipe Information
When does cheggsLab wipe?
Too few wipes are on record for cheggsLab to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 36 hours.
How to Join
How can I connect to cheggsLab?
Use the F1 console: client.connect 86.8.201.136:16261. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.