euronothappy
87.117.185.8:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
euronothappy ranking: what position does it hold?
Over the last seven days, euronothappy ranks #8,411 in player hours, which is in the top 38% of ranked servers.
What is the player count on euronothappy?
euronothappy is not online at the moment; its last appearance was 15 hours ago. The average player count over the last seven days is 1, with a peak of 1. The busiest time in the last 48 hours was 10:00 UTC, when the average player count was 1.
Server Tags
How should the tags on euronothappy be interpreted?
For euronothappy, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does euronothappy appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include euronothappy: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
euronothappy Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for euronothappy. Steam updates your game automatically, but it needs to match the protocol to join.
euronothappy uptime and reliability: what are they?
Last seen 15 hours ago, euronothappy is currently offline. The first time BestRustServers.xyz saw it was on 14 October 2026.
Where can euronothappy be found?
There is no region published by euronothappy. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.117.185.8:28015.
Rules and Settings
Which map is used on euronothappy?
A procedural map is what euronothappy runs, generated by the game.
What are the settings and rules for euronothappy?
The name euronothappy carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Information
When does euronothappy wipe?
euronothappy's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 24 hours.
Connect
How can I connect to euronothappy?
To connect, type client.connect 87.117.185.8:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.