MeRatlos_Test
87.185.59.211:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does MeRatlos_Test sit in the rankings?
In the top 71% of all ranked servers, MeRatlos_Test is #15,991 on player hours for the last seven days.
How many players are on MeRatlos_Test?
The server MeRatlos_Test is currently offline; it was last seen 9 days 4 hours ago.
Tags & Lists
MeRatlos_Test tags: what do they indicate?
Read by the game's server browser, the tags MeRatlos_Test publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
MeRatlos_Test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include MeRatlos_Test: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is MeRatlos_Test on?
The combination is Rust network protocol 2634 and build 166652 on Windows for MeRatlos_Test. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of MeRatlos_Test?
Last seen 9 days 4 hours ago, MeRatlos_Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of MeRatlos_Test?
No region is published by MeRatlos_Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 87.185.59.211:28015 is its address.
Rules and Settings
Which map is used on MeRatlos_Test?
Generated by the game, the map on MeRatlos_Test is procedural.
MeRatlos_Test rules and settings: what are they?
No gather rate appears in the name of MeRatlos_Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: on.
Wipe Schedule
When does MeRatlos_Test wipe?
MeRatlos_Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 9 days 4 hours.
How to Join
What is the process to join MeRatlos_Test?
To connect, type client.connect 87.185.59.211:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.