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BestRustServers.xyz

40,075 players on 11,529 servers

Online #14,491

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf

87.192.103.104:28015 checked 12m ago

2x moddedoxide

Players

Now0/200
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123404:0014:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0014:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:05 UTC 4d ago 1 – running 0
Thu 8 Oct, 21:22 UTC 5d ago 1 – 0.8 days 0
Fri 2 Oct, 16:04 UTC 11d ago 0 – 6.2 days 0
Thu 1 Oct, 23:03 UTCFW 12d ago 0 – 0.7 days 0
Sat 26 Sep, 20:54 UTC 17d ago 0 – 5.1 days 0
Fri 25 Sep, 16:05 UTC 18d ago 1 – 1.2 days 0
Fri 18 Sep, 16:05 UTC 25d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 647 on average
143/200
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 422 on average
71/100
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average
57/500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average
5/1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average
3/100
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average
55/300

Quick answers

from the figures on this page

Player Numbers

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf ranking: what position does it hold?

Rank #14,491 over the last seven days in player hours: RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, inside the top 65% of ranked servers.

Is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf busy?

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: 0 players now, with 200 slots available. The average player count over the last seven days is 0, with a peak of 1.

Tags and Filters

How should the tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf be interpreted?

The game's server browser reads these tags from RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: gmrust (Game mode): Rust survival, standard; mp200 (Max players): Slot count is 200; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: Rust servers with 2x gather rate and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Server Overview

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf Rust version: which one?

On Linux, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf smooth?

Its average server fps over the last 48 hours was 140, with a low of 111. It held up to 94,694 entities: everything from buildings to deployables in the world. The maximum memory used was 2,380 MB. Players feel lag when fps is low and entity count climbs.

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf uptime and reliability: what are they?

At the moment, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is up. About 21 hours ago is when it last restarted, based on its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

Where can RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf be found?

No region is given by RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 87.192.103.104:28015 is its address.

Settings & Map

What is the map on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

A procedural map of size 4,000 and seed 1478491225 is what RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf rules and settings: what are they?

By its name, the gather rate is 2x on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.

Wipe Information

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipe schedule: what does it show?

With irregular wipe times on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 4 days 11 hours.

What happens on wipe day on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

The average busiest point of its recent wipes was 1 players. 21 hours into the latest wipe, the crowd reached its peak.

Connect

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf joining: how is it done?

To connect, type client.connect 87.192.103.104:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp200
Max players Slot count is 200.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.