Mighty Rust Mods 10X
87.225.105.48:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 21:52 UTC, in 6h. Every Thursday at 21:52 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 6hThu 15 Oct, 21:52 UTC
- 7d 6hThu 22 Oct, 21:52 UTC
- 14d 6hThu 29 Oct, 21:52 UTC
- 21d 3hThu 5 Nov, 19:00 UTCFW
- 28d 6hThu 12 Nov, 21:52 UTC
- 35d 6hThu 19 Nov, 21:52 UTC
- 42d 6hThu 26 Nov, 21:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 21:52 UTC 6d ago | 5 | – | running | 0 |
| Thu 1 Oct, 22:19 UTCFW 13d ago | 6 | held half | 7 days | 0 |
| Fri 25 Sep, 09:32 UTC 20d ago | 5 | held half | 6.5 days | 0 |
| Thu 24 Sep, 23:23 UTC 20d ago | 5 | – | 0.4 days | 0 |
| Thu 17 Sep, 22:31 UTC 27d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Mighty Rust Mods 10X ranking: what position does it hold?
Over the last seven days, Mighty Rust Mods 10X ranks #2,186 in player hours, which is in the top 10% of ranked servers.
How many players are on Mighty Rust Mods 10X?
At this moment, Mighty Rust Mods 10X is offline, with the last sighting 1 hours ago. The average player count over the last seven days is 2, with a peak of 7. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 4.
Tags and Filters
What is the meaning of the tags on Mighty Rust Mods 10X?
For Mighty Rust Mods 10X, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Mighty Rust Mods 10X in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Mighty Rust Mods 10X: 10x Rust servers and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Server Details
Mighty Rust Mods 10X Rust version: which one?
On Windows, Mighty Rust Mods 10X runs Rust network protocol 2634 and build 167231. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Mighty Rust Mods 10X?
Its average server fps over the last 48 hours was 129, with a low of 78. The entity count reached 104,687, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,933 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Mighty Rust Mods 10X?
Last seen 1 hours ago, Mighty Rust Mods 10X is currently offline. The uptime it reports shows a restart roughly 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Mighty Rust Mods 10X be found?
There is no region published by Mighty Rust Mods 10X. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 87.225.105.48:28015 is its address.
Settings & Map
Which map is used on Mighty Rust Mods 10X?
Generated by the game, the map on Mighty Rust Mods 10X is procedural, size 4,000, seed 1509820095. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Mighty Rust Mods 10X have?
10x gather: that is the rate Mighty Rust Mods 10X states in its name. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does Mighty Rust Mods 10X wipe?
Mighty Rust Mods 10X follows a wipe rhythm of every Thursday at 21:52 UTC. Due next is a wipe on Thursday 15 October at 21:52 UTC. The world in play was made 6 days 17 hours. Its tags list a wipe schedule of one week.
On Mighty Rust Mods 10X, what occurs on wipe day?
An average peak of 5 players was drawn by its recent wipes. 35 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
What is the process to join Mighty Rust Mods 10X?
To connect, type client.connect 87.225.105.48:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://mightyrustmods.gamestores.app is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Game build number: 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.