InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels
87.52.104.223:30000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTCFW 13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Over the last seven days, InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels ranks #5,249 in player hours, which is in the top 24% of ranked servers.
Is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels busy?
The current player count for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is 0, out of 50 slots. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels be interpreted?
The game's server browser reads these tags from InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels are: Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels Rust version: which one?
The combination is Rust network protocol 2634 and build 166494 on Windows for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
For the past 48 hours, server fps averaged 35, never dropping below 10. The entity count reached 127,498, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,181 MB. A climbing entity count and low fps are felt by players as lag.
InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels uptime and reliability: what are they?
The server is online: InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. According to its reported uptime, the last restart was about 22 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels be found?
There is no region published by InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 87.52.104.223:30000.
Rules & Map
What is the map on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
A procedural map of size 4,250 and seed 1905085736 is what InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels have?
The name InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels carries no gather multiplier. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipe schedule: what does it show?
Once a month InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 13 days 6 hours. Monthly wipes appear in its tags.
What happens on wipe day on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Across its recent wipes, the busiest point averaged 2 players. 21 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Enter client.connect 87.52.104.223:30000 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://infinitynet.dk/.
Server tags
Published as mp50,ptsw,$r?,v2634,^m,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Running build 166494.
ptsw- Networking 'sw' is the network layer.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.