Flutes Local Rust Dev
88.186.146.202:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 21:39 UTC 21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Flutes Local Rust Dev?
In the top 57% of all ranked servers, Flutes Local Rust Dev is #13,219 on player hours for the last seven days.
What is the player count on Flutes Local Rust Dev?
Flutes Local Rust Dev is not online at the moment; its last appearance was 21 days 10 hours ago.
Tags & Lists
Flutes Local Rust Dev tags: what do they indicate?
The game's server browser reads these tags from Flutes Local Rust Dev: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Flutes Local Rust Dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Flutes Local Rust Dev are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
Flutes Local Rust Dev Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for Flutes Local Rust Dev. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Flutes Local Rust Dev and is it online?
Last seen 21 days 10 hours ago, Flutes Local Rust Dev is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 22 September 2026, BestRustServers.xyz saw it for the first time.
Flutes Local Rust Dev location: where is it?
No region is published by Flutes Local Rust Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 88.186.146.202:28015.
Rules and Settings
Flutes Local Rust Dev map: which one is it?
Procedural map: that is what Flutes Local Rust Dev runs, and it is generated by the game.
Flutes Local Rust Dev rules and settings: what are they?
No gather rate appears in the name of Flutes Local Rust Dev. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Information
Flutes Local Rust Dev wipe schedule: what does it show?
The record holds too few wipes for Flutes Local Rust Dev to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 21 days 13 hours.
On Flutes Local Rust Dev, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join Flutes Local Rust Dev?
Use the F1 console: client.connect 88.186.146.202:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.