[EU PVE/PVP] At Peace in the Wild
88.211.219.171:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:33 UTC 4d ago | 1 | – | running | 0 |
| Thu 8 Oct, 13:20 UTC 6d ago | 1 | held half | 2 days | 0 |
| Sat 3 Oct, 16:05 UTC 11d ago | 1 | halved by day 3 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[EU PVE/PVP] At Peace in the Wild ranking: what position does it hold?
Over the last seven days, [EU PVE/PVP] At Peace in the Wild ranks #7,794 in player hours, which is in the top 35% of ranked servers.
Is [EU PVE/PVP] At Peace in the Wild busy?
0 of 50 slots are filled on [EU PVE/PVP] At Peace in the Wild at the moment. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
How should the tags on [EU PVE/PVP] At Peace in the Wild be interpreted?
For [EU PVE/PVP] At Peace in the Wild, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [EU PVE/PVP] At Peace in the Wild appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [EU PVE/PVP] At Peace in the Wild: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is [EU PVE/PVP] At Peace in the Wild on?
On Windows, [EU PVE/PVP] At Peace in the Wild runs Rust network protocol 2634 and build 167231. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [EU PVE/PVP] At Peace in the Wild smooth?
Over 48 hours, it averaged 126 server fps; the lowest was 95. The entity count reached 96,304, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,943 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [EU PVE/PVP] At Peace in the Wild?
The server is online: [EU PVE/PVP] At Peace in the Wild. About 2 days 21 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 3 October 2026, BestRustServers.xyz saw it for the first time.
Where can [EU PVE/PVP] At Peace in the Wild be found?
No region tag is published by [EU PVE/PVP] At Peace in the Wild, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 88.211.219.171:28080 is its address.
Rules & Map
What is the map on [EU PVE/PVP] At Peace in the Wild?
Generated by the game, the map on [EU PVE/PVP] At Peace in the Wild is procedural, size 4,000, seed 2124204475. The map can be viewed on RustMaps from this page, since size and seed fix it.
[EU PVE/PVP] At Peace in the Wild rules and settings: what are they?
No gather rate appears in the name of [EU PVE/PVP] At Peace in the Wild. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does [EU PVE/PVP] At Peace in the Wild wipe?
No next wipe can be predicted for [EU PVE/PVP] At Peace in the Wild, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 3 days 23 hours.
On [EU PVE/PVP] At Peace in the Wild, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Connect
How can I connect to [EU PVE/PVP] At Peace in the Wild?
Use the F1 console: client.connect 88.211.219.171:28080. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167231- Build Game build number: 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.