Zacky Testserver
88.68.87.152:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Zacky Testserver ranking: what position does it hold?
In the top 49% of all ranked servers, Zacky Testserver is #11,022 on player hours for the last seven days.
How many players are on Zacky Testserver?
The server Zacky Testserver is currently offline; it was last seen 2 days 14 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags and Filters
Zacky Testserver tags: what do they indicate?
Read by the game's server browser, the tags Zacky Testserver publishes are: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Zacky Testserver appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Zacky Testserver are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is Zacky Testserver on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Zacky Testserver. Your game has to match the protocol to connect; Steam takes care of updating it.
Zacky Testserver uptime and reliability: what are they?
Last seen 2 days 14 hours ago, Zacky Testserver is currently offline. Over the past 2 full days, it was online 0 of 48 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 11 October 2026.
Zacky Testserver location: where is it?
No region is given by Zacky Testserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 88.68.87.152:28015.
Settings & Map
What is the map on Zacky Testserver?
A procedural map is what Zacky Testserver runs, generated by the game.
What rules and configuration does Zacky Testserver have?
A gather rate is not given in the name Zacky Testserver. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
When does Zacky Testserver wipe?
The record holds too few wipes for Zacky Testserver to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 2 days 17 hours.
Connect
Zacky Testserver joining: how is it done?
Enter client.connect 88.68.87.152:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slots: 1.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.