TEAM PROJECT
EU 89.105.199.215:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Sunday 18 October, 08:43 UTC, in 3d 16h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of TEAM PROJECT?
In Europe, TEAM PROJECT is #2,534; across all ranked servers, #15,481 on player hours over the last seven days, in the top –.
What is the player count on TEAM PROJECT?
The server TEAM PROJECT is currently offline; it was last seen 24 days 6 hours ago.
Tags & Lists
TEAM PROJECT tags: what do they indicate?
The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^i (Battlefield): High-rate PvP with kits, played fast; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
TEAM PROJECT in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include TEAM PROJECT are: Rust servers in Europe, Best modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server Details
What Rust version is TEAM PROJECT on?
The combination is Rust network protocol 2633 and build 164530 on Linux for TEAM PROJECT. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of TEAM PROJECT?
Last seen 24 days 6 hours ago, TEAM PROJECT is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 20 September 2026.
Where can TEAM PROJECT be found?
Its EU tag places TEAM PROJECT in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 89.105.199.215:28015.
Settings & Map
TEAM PROJECT map: which one is it?
Generated by the game, the map on TEAM PROJECT is procedural.
What are the settings and rules for TEAM PROJECT?
A gather rate is not given in the name TEAM PROJECT. With no stated limit, groups default to 8 players. It runs battlefield, high rates and kits: fast PvP. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Schedule
TEAM PROJECT wipe schedule: what does it show?
The next wipe for TEAM PROJECT is an estimate based on weekly: 7 days after its last wipe. On Sunday 18 October at 08:43 UTC the next wipe is due. The world in play was made 24 days 7 hours. The tags state a weekly wipe cycle.
Connect
TEAM PROJECT joining: how is it done?
Use the F1 console: client.connect 89.105.199.215:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp150- Max players Slots: 150.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^i- Battlefield High-rate PvP with kits, played fast.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.