TEAM PROJECT
EU 89.105.200.135:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 18:39 UTC, in 6d 11h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 11hTue 20 Oct, 18:39 UTC
- 13d 11hTue 27 Oct, 18:39 UTC
- 20d 11hTue 3 Nov, 18:39 UTC
- 22d 12hThu 5 Nov, 19:00 UTCFW
- 27d 11hTue 10 Nov, 18:39 UTC
- 34d 11hTue 17 Nov, 18:39 UTC
- 41d 11hTue 24 Nov, 18:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC 21d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does TEAM PROJECT sit in the rankings?
TEAM PROJECT ranks #2,572 in Europe and #16,840 overall on player hours over the last seven days, in the top 72% of ranked servers.
What is the player count on TEAM PROJECT?
TEAM PROJECT is not online at the moment; its last appearance was 17 days 12 hours ago.
Server Tags
TEAM PROJECT tags: what do they indicate?
Read by the game's server browser, the tags TEAM PROJECT publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^i (Battlefield): High-rate PvP with kits, played fast; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): The server browser lists it under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does TEAM PROJECT appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include TEAM PROJECT: Rust servers in Europe, Best modded Rust servers and Best Rust battlefield servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server Details
What Rust version is TEAM PROJECT on?
The combination is Rust network protocol 2633 and build 165217 on Linux for TEAM PROJECT. Joining requires the same protocol; Steam updates your game for you.
How reliable is TEAM PROJECT and is it online?
Offline now for TEAM PROJECT, last seen 17 days 12 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 16 September 2026, BestRustServers.xyz saw it for the first time.
TEAM PROJECT location: where is it?
Its EU tag places TEAM PROJECT in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 89.105.200.135:28015 is its address.
Rules & Map
What rules and configuration does TEAM PROJECT have?
A gather rate is not given in the name TEAM PROJECT. The default cap of 8 players per group is in force. It runs battlefield, high rates and kits: fast PvP. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
On what schedule does TEAM PROJECT wipe?
Its tag supplies the prediction for TEAM PROJECT, because too few wipes are on record to confirm the schedule. Tuesday 20 October at 18:39 UTC is when the next wipe is due. The world in play was made 21 days 11 hours. Its tags list a wipe schedule of one week.
Connect
What is the process to join TEAM PROJECT?
Enter client.connect 89.105.200.135:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp150- Max players Slots: 150.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^i- Battlefield High-rate PvP with kits, played fast.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.