RustMC (local)
89.106.86.118:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RustMC (local) ranking: what position does it hold?
Rank #15,831 over the last seven days in player hours: RustMC (local), inside the top 72% of ranked servers.
Is RustMC (local) busy?
At this moment, RustMC (local) is offline, with the last sighting 29 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on RustMC (local) be interpreted?
For RustMC (local), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does RustMC (local) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustMC (local) are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is RustMC (local) on?
The combination is Rust network protocol 2634 and build 167781 on Windows for RustMC (local). Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of RustMC (local)?
Last seen 29 hours ago, RustMC (local) is currently offline. The first time BestRustServers.xyz saw it was on 14 October 2026.
RustMC (local) location: where is it?
No region is published by RustMC (local). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 89.106.86.118:28015 is its address.
Rules and Settings
What is the map on RustMC (local)?
Procedural map: that is what RustMC (local) runs, and it is generated by the game.
What rules and configuration does RustMC (local) have?
No gather rate appears in the name of RustMC (local). No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Information
RustMC (local) wipe schedule: what does it show?
Too few wipes are on record for RustMC (local) to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 29 hours.
Connect
How can I connect to RustMC (local)?
Use the F1 console: client.connect 89.106.86.118:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players Slots: 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.