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61,017 players on 11,576 servers

Online #7,270

SunlanD13

89.175.186.6:28015 checked 12m ago

Players

Now0/60
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:44 UTC 9d ago 2 – running 0
Thu 24 Sep, 18:55 UTC 19d ago 3 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average
503/525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average
319/350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
156/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average
282/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
40/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average
275/325

Quick answers

from the figures on this page

Player Count

SunlanD13 ranking: what position does it hold?

Rank #7,270 over the last seven days in player hours: SunlanD13, inside the top 33% of ranked servers.

What is the player count on SunlanD13?

0 of 60 slots are filled on SunlanD13 at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Server Tags

How should the tags on SunlanD13 be interpreted?

The game's server browser reads these tags from SunlanD13: gmrust (Game mode): Standard survival gameplay; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain SunlanD13?

These BestRustServers.xyz lists include SunlanD13: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

SunlanD13 Rust version: which one?

On Windows, SunlanD13 runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.

SunlanD13 performance: is it smooth?

For the past 48 hours, server fps averaged 85, never dropping below 63. Buildings, deployables and the rest of the world accounted for up to 122,002 entities. Memory use peaked at 4,593 MB. Players feel lag when fps is low and entity count climbs.

SunlanD13 uptime and reliability: what are they?

At the moment, SunlanD13 is up. About 5 days 12 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of SunlanD13?

There is no region published by SunlanD13. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.175.186.6:28015.

Rules and Settings

What is the map on SunlanD13?

A procedural map of size 4,500 and seed 985235999 is what SunlanD13 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What rules and configuration does SunlanD13 have?

A gather rate is not given in the name SunlanD13. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC: on.

Wipe Schedule

On what schedule does SunlanD13 wipe?

The record holds too few wipes for SunlanD13 to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 9 days 3 hours.

What happens on wipe day on SunlanD13?

The average busiest point of its recent wipes was 2 players. 28 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.

How to Join

What is the process to join SunlanD13?

Use the F1 console: client.connect 89.175.186.6:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://m.vk.com/public217785955.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp60
Max players Slots: 60.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Running build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.