Name of Server as Shown on the Client Server List
89.210.3.63:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 14:57 UTC 23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Over the last seven days, Name of Server as Shown on the Client Server List ranks #13,811 in player hours, which is in the top 60% of ranked servers.
Is Name of Server as Shown on the Client Server List busy?
At this moment, Name of Server as Shown on the Client Server List is offline, with the last sighting 22 days 17 hours ago.
Server Tags
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Running build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Name of Server as Shown on the Client Server List appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Name of Server as Shown on the Client Server List are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is Name of Server as Shown on the Client Server List on?
The combination is Rust network protocol 2633 and build 164530 on Windows for Name of Server as Shown on the Client Server List. Joining requires the same protocol; Steam updates your game for you.
Name of Server as Shown on the Client Server List uptime and reliability: what are they?
Last seen 22 days 17 hours ago, Name of Server as Shown on the Client Server List is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 20 September 2026.
Name of Server as Shown on the Client Server List location: where is it?
There is no region published by Name of Server as Shown on the Client Server List. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.210.3.63:28015.
Settings & Map
Which map is used on Name of Server as Shown on the Client Server List?
A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.
Name of Server as Shown on the Client Server List rules and settings: what are they?
The name Name of Server as Shown on the Client Server List carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
Name of Server as Shown on the Client Server List wipe schedule: what does it show?
Name of Server as Shown on the Client Server List's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 23 days 18 hours.
On Name of Server as Shown on the Client Server List, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Name of Server as Shown on the Client Server List?
Enter client.connect 89.210.3.63:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Running build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.