[Rust.kz] Test
EU 89.218.13.150:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 13:59 UTC, in 3d 1h. Its weekly schedule tag · low confidence
- usual gap
- 3.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 3d 1hSat 17 Oct, 13:59 UTC
- 10d 1hSat 24 Oct, 13:59 UTC
- 17d 1hSat 31 Oct, 13:59 UTC
- 22d 6hThu 5 Nov, 19:00 UTCFW
- 24d 1hSat 7 Nov, 13:59 UTC
- 31d 1hSat 14 Nov, 13:59 UTC
- 38d 1hSat 21 Nov, 13:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:59 UTC 3d ago | 1 | – | running | 0 |
| Fri 2 Oct, 16:19 UTC 11d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 17:51 UTCFW 12d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 06:07 UTC 14d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 06:11 UTC 20d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 14:16 UTC 25d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 13:04 UTC 26d ago | 5 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[Rust.kz] Test ranking: what position does it hold?
Player hours over the last seven days place [Rust.kz] Test at #2,264 in Europe, and at #11,546 in the top 52% of ranked servers.
What is the player count on [Rust.kz] Test?
The current player count for [Rust.kz] Test is 0, out of 10 slots. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 0 players.
Server Tags
What is the meaning of the tags on [Rust.kz] Test?
For [Rust.kz] Test, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who is the operator of [Rust.kz] Test?
Most likely the same operator runs [Rust.kz] Test and 1 other server we track: all publish a rust.kz hostname.
[Rust.kz] Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [Rust.kz] Test are: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server Information
What Rust version is [Rust.kz] Test on?
The combination is Rust network protocol 2634 and build 167584 on Linux for [Rust.kz] Test. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [Rust.kz] Test smooth?
Its average server fps over the last 48 hours was 95, with a low of 65. It held up to 84,228 entities: everything from buildings to deployables in the world. The maximum memory used was 2,537 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [Rust.kz] Test?
At the moment, [Rust.kz] Test is up. About 25 hours ago is when it last restarted, based on its uptime. It was up 49% of the time over the last 7 full days, 82 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [Rust.kz] Test?
With its EU tag, [Rust.kz] Test lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 89.218.13.150:28015 is its address.
Settings & Map
[Rust.kz] Test map: which one is it?
On [Rust.kz] Test, the map is procedural, size 3,650 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
What rules and configuration does [Rust.kz] Test have?
A gather rate is not given in the name [Rust.kz] Test. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Schedule
[Rust.kz] Test wipe schedule: what does it show?
Its tag supplies the prediction for [Rust.kz] Test, because too few wipes are on record to confirm the schedule. On Saturday 17 October at 13:59 UTC the next wipe is due. The current world has been running since 3 days 22 hours. Weekly wipes are declared in its tags.
What happens on wipe day on [Rust.kz] Test?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
Join Server
What is the process to join [Rust.kz] Test?
Enter client.connect 89.218.13.150:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/STJwd78hZz is its website.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipes happen weekly.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.