[ESP/Ñ] DEV
EU 89.222.104.137:22637 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Sunday 25 October, 19:48 UTC, in 10d 5h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 10d 5hSun 25 Oct, 19:48 UTC
- 21d 4hThu 5 Nov, 19:00 UTCFW
- 24d 5hSun 8 Nov, 19:48 UTC
- 38d 5hSun 22 Nov, 19:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 19:48 UTC 31d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[ESP/Ñ] DEV ranking: what position does it hold?
Player hours over the last seven days place [ESP/Ñ] DEV at #2,390 in Europe, and at #14,002 in the top – of ranked servers.
Is [ESP/Ñ] DEV busy?
At this moment, [ESP/Ñ] DEV is offline, with the last sighting 30 days 21 hours ago.
Tags & Lists
How should the tags on [ESP/Ñ] DEV be interpreted?
For [ESP/Ñ] DEV, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): Slots: 40; ts12 (Group limit): 12 is the largest team allowed; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser category: Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
[ESP/Ñ] DEV in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [ESP/Ñ] DEV are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server Overview
What Rust version is [ESP/Ñ] DEV on?
Rust network protocol 2633 and build 163794 on Linux is what [ESP/Ñ] DEV uses. Steam updates your game automatically, but it needs to match the protocol to join.
[ESP/Ñ] DEV uptime and reliability: what are they?
Last seen 30 days 21 hours ago, [ESP/Ñ] DEV is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[ESP/Ñ] DEV location: where is it?
In Europe, [ESP/Ñ] DEV lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.222.104.137:22637.
Rules and Settings
What rules and configuration does [ESP/Ñ] DEV have?
The name [ESP/Ñ] DEV carries no gather multiplier. Up to 12 players per group. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Cycle
[ESP/Ñ] DEV wipe schedule: what does it show?
Its tag supplies the prediction for [ESP/Ñ] DEV, because too few wipes are on record to confirm the schedule. Sunday 25 October at 19:48 UTC is when the next wipe is due. The current world has been running since 31 days 18 hours. The tags list a wipe every two weeks.
On [ESP/Ñ] DEV, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to [ESP/Ñ] DEV?
Use the F1 console: client.connect 89.222.104.137:22637. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12
Game
gmvanilla- Game mode Survival, vanilla style.
mp40- Max players Slots: 40.
ts12- Group limit 12 is the largest team allowed.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.