[ESP/Ñ] DEV
EU 89.222.104.137:22619 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 26 October, 15:04 UTC, in 11d 1h. Its biweekly schedule tag · low confidence
- usual gap
- 10.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 33% else halves by day 2
Coming wipes
- 11d 1hMon 26 Oct, 15:04 UTC
- 21d 5hThu 5 Nov, 19:00 UTCFW
- 25d 1hMon 9 Nov, 15:04 UTC
- 39d 1hMon 23 Nov, 15:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:04 UTC 2d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:09 UTCFW 13d ago | 1 | halved by day 2 | 10.8 days | 0 |
| Tue 29 Sep, 17:22 UTC 15d ago | 1 | held half | 2.1 days | 0 |
| Wed 16 Sep, 16:55 UTC 28d ago | 1 | halved by day 2 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [ESP/Ñ] DEV?
In Europe, [ESP/Ñ] DEV is #1,828; across all ranked servers, #6,075 on player hours over the last seven days, in the top 27%.
What is the player count on [ESP/Ñ] DEV?
[ESP/Ñ] DEV: 0 players now, with 40 slots available. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 1.
Tags & Lists
What is the meaning of the tags on [ESP/Ñ] DEV?
For [ESP/Ñ] DEV, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts12 (Group limit): Teams can have at most 12 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain [ESP/Ñ] DEV?
These BestRustServers.xyz lists include [ESP/Ñ] DEV: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Overview
[ESP/Ñ] DEV Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for [ESP/Ñ] DEV. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [ESP/Ñ] DEV?
Over 48 hours, it averaged 30 server fps; the lowest was 22. It held up to 95,325 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,295 MB. A climbing entity count and low fps are felt by players as lag.
[ESP/Ñ] DEV uptime and reliability: what are they?
The server is online: [ESP/Ñ] DEV. About 7 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 15 September 2026.
[ESP/Ñ] DEV location: where is it?
Its EU tag places [ESP/Ñ] DEV in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.222.104.137:22619.
Rules & Map
[ESP/Ñ] DEV map: which one is it?
On [ESP/Ñ] DEV, the map is procedural, size 3,750 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Bots y eventos en todo el mapa.
What are the settings and rules for [ESP/Ñ] DEV?
A gather rate is not given in the name [ESP/Ñ] DEV. No more than 12 players to a group. It runs pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.
Wipe Cycle
When does [ESP/Ñ] DEV wipe?
As [ESP/Ñ] DEV's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Monday 26 October at 15:04 UTC. The world in play was made 2 days 22 hours. Its tags declare wipes every two weeks.
On [ESP/Ñ] DEV, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. When it fell, the crowd dropped under half by day 2.
How to Join
What is the process to join [ESP/Ñ] DEV?
Use the F1 console: client.connect 89.222.104.137:22619. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167781,ts12
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players The server has 40 slots.
ts12- Group limit Teams can have at most 12 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.