Fly2Fight | Attack Heli Training | FFA Heli
89.248.236.141:27107 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:34 UTC 6d ago | – | – | running | 0 |
| Thu 8 Oct, 00:13 UTC 6d ago | – | – | – | 0 |
| Wed 7 Oct, 10:48 UTC 7d ago | – | – | – | 0 |
| Tue 6 Oct, 14:04 UTC 8d ago | – | – | – | 0 |
| Mon 5 Oct, 12:00 UTC 9d ago | – | – | – | 0 |
| Sun 4 Oct, 23:41 UTC 10d ago | – | – | – | 0 |
| Sun 4 Oct, 14:58 UTC 10d ago | – | – | – | 0 |
| Sun 4 Oct, 02:06 UTC 10d ago | – | – | – | 0 |
| Sat 3 Oct, 16:15 UTC 11d ago | – | – | – | 0 |
| Sat 3 Oct, 09:54 UTC 11d ago | – | – | – | 1 |
| Sat 3 Oct, 03:42 UTC 11d ago | – | – | – | 0 |
| Fri 2 Oct, 14:21 UTC 12d ago | – | – | – | 0 |
| Thu 1 Oct, 18:03 UTCFW 13d ago | – | – | – | 0 |
| Wed 30 Sep, 11:27 UTC 14d ago | – | – | – | 0 |
| Wed 30 Sep, 01:11 UTC 14d ago | – | – | – | 0 |
| Tue 29 Sep, 14:55 UTC 15d ago | – | – | – | 0 |
| Mon 28 Sep, 00:23 UTC 16d ago | – | – | – | 0 |
| Sun 27 Sep, 11:26 UTC 17d ago | – | – | – | 0 |
| Thu 24 Sep, 10:43 UTC 20d ago | – | – | – | 0 |
| Wed 23 Sep, 20:49 UTC 21d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Fly2Fight | Attack Heli Training | FFA Heli ranking: what position does it hold?
Over the last seven days, Fly2Fight | Attack Heli Training | FFA Heli ranks #9,155 in player hours, which is in the top 41% of ranked servers.
How many players are on Fly2Fight | Attack Heli Training | FFA Heli?
At this moment, Fly2Fight | Attack Heli Training | FFA Heli is offline, with the last sighting 4 days 3 hours ago. The average player count over the last seven days is 0, with a peak of 2.
Tags & Lists
What is the meaning of the tags on Fly2Fight | Attack Heli Training | FFA Heli?
For Fly2Fight | Attack Heli Training | FFA Heli, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Running build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Fly2Fight | Attack Heli Training | FFA Heli in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Fly2Fight | Attack Heli Training | FFA Heli: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Fly2Fight | Attack Heli Training | FFA Heli Rust version: which one?
On Linux, Fly2Fight | Attack Heli Training | FFA Heli runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Fly2Fight | Attack Heli Training | FFA Heli?
Offline now for Fly2Fight | Attack Heli Training | FFA Heli, last seen 4 days 3 hours ago. It was up 41% of the time over the last 7 full days, 69 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Fly2Fight | Attack Heli Training | FFA Heli?
No region is published by Fly2Fight | Attack Heli Training | FFA Heli. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 89.248.236.141:27107 is its address.
Rules and Settings
Fly2Fight | Attack Heli Training | FFA Heli rules and settings: what are they?
No gather rate appears in the name of Fly2Fight | Attack Heli Training | FFA Heli. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Cycle
On what schedule does Fly2Fight | Attack Heli Training | FFA Heli wipe?
The wipe times of Fly2Fight | Attack Heli Training | FFA Heli are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 11 days 7 hours.
What happens on wipe day on Fly2Fight | Attack Heli Training | FFA Heli?
Across its recent wipes, the busiest point averaged 2 players.
Connect
What is the process to join Fly2Fight | Attack Heli Training | FFA Heli?
To connect, type client.connect 89.248.236.141:27107 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players The server has 40 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Running build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.