5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch
89.34.97.217:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:04 UTC 17h ago | – | – | – | 0 |
| Mon 12 Oct, 12:55 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 04:03 UTC 1d ago | – | – | – | 0 |
| Sun 11 Oct, 22:50 UTC 1d ago | – | – | – | 0 |
| Sun 11 Oct, 18:11 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 16:46 UTC 2d ago | – | – | – | 1 |
| Thu 8 Oct, 11:33 UTC 5d ago | – | – | – | 0 |
| Thu 8 Oct, 04:03 UTC 5d ago | – | – | – | 0 |
| Wed 7 Oct, 18:54 UTC 6d ago | – | – | – | 2 |
| Wed 7 Oct, 11:34 UTC 6d ago | – | – | – | 2 |
| Tue 6 Oct, 04:04 UTC 7d ago | – | – | – | 0 |
| Mon 5 Oct, 17:25 UTC 8d ago | – | – | – | 1 |
| Mon 5 Oct, 04:04 UTC 8d ago | – | – | – | 0 |
| Sun 4 Oct, 18:07 UTC 9d ago | – | – | – | 1 |
| Sun 4 Oct, 04:20 UTC 9d ago | – | – | – | 1 |
| Sat 3 Oct, 18:59 UTC 10d ago | – | – | – | 0 |
| Sat 3 Oct, 11:18 UTC 10d ago | – | – | – | 0 |
| Sat 3 Oct, 04:04 UTC 10d ago | – | – | – | 0 |
| Fri 2 Oct, 04:03 UTC 11d ago | – | – | – | 0 |
| Thu 1 Oct, 19:20 UTC 12d ago | – | – | – | 1 |
Similar servers
Quick answers
Player Numbers
Where does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch sit in the rankings?
In the top 16% of all ranked servers, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is #3,511 on player hours for the last seven days.
Is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch busy?
The current player count for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is 0, out of 50 slots. The seven-day average player count stands at 1, and the highest point was 7. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 3.
Server Tags
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch tags: what do they indicate?
The game's server browser reads these tags from 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with all loot supplied; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: Best modded Rust servers and Best Rust combat training servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch on?
The combination is Rust network protocol 2634 and build 166494 on Windows for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. Steam updates your game automatically, but it needs to match the protocol to join.
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch performance: is it smooth?
For the past 48 hours, server fps averaged 238, never dropping below 157. It held up to 4,684 entities: everything from buildings to deployables in the world. Memory use peaked at 2,403 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch and is it online?
The server is online: 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. About 1 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch location: where is it?
There is no region published by 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 89.34.97.217:28080.
Settings & Map
Which map is used on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
A procedural map of size 5,000 and seed 481981 is what 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.
What rules and configuration does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch have?
No gather rate appears in the name of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. The default cap of 8 players per group is in force. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.
Wipe Information
On what schedule does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch wipe?
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch keeps no wipe schedule because it replaces the world every few hours; a reset of that kind does not count as a wipe.
Join Server
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch joining: how is it done?
To connect, type client.connect 89.34.97.217:28080 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166494,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^e- Minigames Minigames including arenas, Bedwars and parkour.
^d- Combat training Practice aim and PvP with all loot supplied.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.