typical TESTING
9.195.144.165:21000 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does typical TESTING sit in the rankings?
Rank #15,955 over the last seven days in player hours: typical TESTING, inside the top 72% of ranked servers.
How many players are on typical TESTING?
typical TESTING is not online at the moment; its last appearance was 8 days 3 hours ago.
Tags & Lists
How should the tags on typical TESTING be interpreted?
For typical TESTING, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
typical TESTING in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include typical TESTING are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is typical TESTING on?
The combination is Rust network protocol 2634 and build 166652 on Linux for typical TESTING. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of typical TESTING?
Last seen 8 days 3 hours ago, typical TESTING is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 7 October 2026.
Where can typical TESTING be found?
There is no region published by typical TESTING. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 9.195.144.165:21000 is its address.
Rules & Map
typical TESTING map: which one is it?
A procedural map is what typical TESTING runs, generated by the game.
What are the settings and rules for typical TESTING?
The name typical TESTING carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Schedule
When does typical TESTING wipe?
typical TESTING's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 8 days 10 hours.
Join Server
How can I connect to typical TESTING?
To connect, type client.connect 9.195.144.165:21000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.