Typical TEST1
9.244.16.170:28017 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 05:22 UTC 25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Typical TEST1 sit in the rankings?
In the top – of all ranked servers, Typical TEST1 is #15,398 on player hours for the last seven days.
How many players are on Typical TEST1?
Typical TEST1 is not online at the moment; its last appearance was 25 days 3 hours ago.
Tags and Filters
How should the tags on Typical TEST1 be interpreted?
For Typical TEST1, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Game build number: 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Typical TEST1 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Typical TEST1 are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
What Rust version is Typical TEST1 on?
The combination is Rust network protocol 2633 and build 164530 on Linux for Typical TEST1. Joining requires the same protocol; Steam updates your game for you.
How reliable is Typical TEST1 and is it online?
Offline now for Typical TEST1, last seen 25 days 3 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 16 September 2026.
Typical TEST1 location: where is it?
No region is given by Typical TEST1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 9.244.16.170:28017.
Rules & Map
Typical TEST1 map: which one is it?
Procedural map: that is what Typical TEST1 runs, and it is generated by the game.
Typical TEST1 rules and settings: what are they?
A gather rate is not given in the name Typical TEST1. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC: on.
Wipe Information
Typical TEST1 wipe schedule: what does it show?
The record holds too few wipes for Typical TEST1 to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 25 days 3 hours.
On Typical TEST1, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Typical TEST1?
Enter client.connect 9.244.16.170:28017 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Game build number: 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.