RustMap Editor (test)
90.108.6.44:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RustMap Editor (test) ranking: what position does it hold?
Rank #14,957 over the last seven days in player hours: RustMap Editor (test), inside the top 67% of ranked servers.
Is RustMap Editor (test) busy?
The server RustMap Editor (test) is currently offline; it was last seen 2 days ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
What is the meaning of the tags on RustMap Editor (test)?
The game's server browser reads these tags from RustMap Editor (test): gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain RustMap Editor (test)?
These BestRustServers.xyz lists include RustMap Editor (test): Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is RustMap Editor (test) on?
Rust network protocol 2634 and build 166586 on Windows is what RustMap Editor (test) uses. Steam updates your game automatically, but it needs to match the protocol to join.
RustMap Editor (test) uptime and reliability: what are they?
Last seen 2 days ago, RustMap Editor (test) is currently offline. 0 of 24 hours online over the last 1 full day, giving an uptime of 0%. The first time BestRustServers.xyz saw it was on 11 October 2026.
What is the location of RustMap Editor (test)?
No region is published by RustMap Editor (test). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 90.108.6.44:28015 is its address.
Settings & Map
RustMap Editor (test) rules and settings: what are they?
No gather rate appears in the name of RustMap Editor (test). No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Cycle
On what schedule does RustMap Editor (test) wipe?
RustMap Editor (test)'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 2 days 1 hours.
Join Server
What is the process to join RustMap Editor (test)?
Use the F1 console: client.connect 90.108.6.44:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.