EvoLuna's Rust Server
91.107.166.164:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
EvoLuna's Rust Server ranking: what position does it hold?
In the top – of all ranked servers, EvoLuna's Rust Server is #13,286 on player hours for the last seven days.
How many players are on EvoLuna's Rust Server?
EvoLuna's Rust Server is not online at the moment; its last appearance was 26 days 3 hours ago.
Server Tags
What is the meaning of the tags on EvoLuna's Rust Server?
The game's server browser reads these tags from EvoLuna's Rust Server: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163794 (Build): Game build number: 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
EvoLuna's Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include EvoLuna's Rust Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
What Rust version is EvoLuna's Rust Server on?
Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
EvoLuna's Rust Server uptime and reliability: what are they?
Last seen 26 days 3 hours ago, EvoLuna's Rust Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 17 September 2026.
EvoLuna's Rust Server location: where is it?
There is no region published by EvoLuna's Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.107.166.164:28015.
Settings & Map
Which map is used on EvoLuna's Rust Server?
Generated by the game, the map on EvoLuna's Rust Server is procedural.
What rules and configuration does EvoLuna's Rust Server have?
The name EvoLuna's Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is off.
Wipe Cycle
On what schedule does EvoLuna's Rust Server wipe?
EvoLuna's Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 26 days 11 hours.
Join Server
EvoLuna's Rust Server joining: how is it done?
Enter client.connect 91.107.166.164:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163794- Build Game build number: 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.