LionForge Vanilla #1
91.122.45.39:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
- usual gap
- 9.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 5
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:27 UTC 12d ago | 1 | – | running | 0 |
| Thu 17 Sep, 23:21 UTC 26d ago | 2 | halved by day 5 | 14.3 days | 0 |
| Sat 12 Sep, 11:57 UTC 31d ago | 2 | held half | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of LionForge Vanilla #1?
Rank #5,866 over the last seven days in player hours: LionForge Vanilla #1, inside the top 26% of ranked servers.
What is the player count on LionForge Vanilla #1?
0 of 50 slots are filled on LionForge Vanilla #1 at the moment. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 10:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
LionForge Vanilla #1 tags: what do they indicate?
The game's server browser reads these tags from LionForge Vanilla #1: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain LionForge Vanilla #1?
The BestRustServers.xyz lists that include LionForge Vanilla #1 are: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is LionForge Vanilla #1 on?
On Linux, LionForge Vanilla #1 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
LionForge Vanilla #1 performance: is it smooth?
Over 48 hours, it averaged 199 server fps; the lowest was 149. It held up to 69,158 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,212 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is LionForge Vanilla #1 and is it online?
At the moment, LionForge Vanilla #1 is up. The uptime it reports shows a restart roughly 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of LionForge Vanilla #1?
No region is published by LionForge Vanilla #1. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.122.45.39:28015.
Settings & Map
What is the map on LionForge Vanilla #1?
On LionForge Vanilla #1, the map is procedural, size 3,500 with seed 1947659303, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
LionForge Vanilla #1 rules and settings: what are they?
The name LionForge Vanilla #1 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
On what schedule does LionForge Vanilla #1 wipe?
LionForge Vanilla #1 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 2 hours. Monthly wipes appear in its tags.
On LionForge Vanilla #1, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 2 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. When it fell, the crowd dropped under half by day 5.
Connect
LionForge Vanilla #1 joining: how is it done?
Enter client.connect 91.122.45.39:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://rust.lionforge.dev/en/.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.