Devblog 301 LAN
91.195.137.181:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Devblog 301 LAN?
Rank #15,670 over the last seven days in player hours: Devblog 301 LAN, inside the top 71% of ranked servers.
How many players are on Devblog 301 LAN?
The server Devblog 301 LAN is currently offline; it was last seen 20 days ago.
Tags & Lists
Devblog 301 LAN tags: what do they indicate?
For Devblog 301 LAN, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2602 (Protocol): Your game must be on protocol 2602 to connect; cs132924 (Build): Game build number: 132924; ptrak (Networking): Network layer: RakNet, the standard; $rger (Region code): ger is the server's region code. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Devblog 301 LAN appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Devblog 301 LAN: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
Devblog 301 LAN Rust version: which one?
Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Devblog 301 LAN?
Last seen 20 days ago, Devblog 301 LAN is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 23 September 2026.
Devblog 301 LAN location: where is it?
No region is given by Devblog 301 LAN, and its region code is ger. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.195.137.181:28015.
Rules & Map
Which map is used on Devblog 301 LAN?
Procedural map: that is what Devblog 301 LAN runs, and it is generated by the game.
Devblog 301 LAN rules and settings: what are they?
No gather rate appears in the name of Devblog 301 LAN. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC off.
Wipe Information
On what schedule does Devblog 301 LAN wipe?
Devblog 301 LAN's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 21 days 3 hours.
How to Join
Devblog 301 LAN joining: how is it done?
Enter client.connect 91.195.137.181:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8
Game
gmrust- Game mode Rust survival, standard.
mp20- Max players Slots: 20.
ts8- Group limit Default team size: 8.
v2602- Protocol Your game must be on protocol 2602 to connect.
cs132924- Build Game build number: 132924.
ptrak- Networking Network layer: RakNet, the standard.
$rger- Region code ger is the server's region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.