RustDMA Local Test Server
91.201.123.77:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustDMA Local Test Server ranking: what position does it hold?
In the top 57% of all ranked servers, RustDMA Local Test Server is #13,192 on player hours for the last seven days.
How many players are on RustDMA Local Test Server?
The server RustDMA Local Test Server is currently offline; it was last seen 21 days 13 hours ago.
Tags & Lists
RustDMA Local Test Server tags: what do they indicate?
The game's server browser reads these tags from RustDMA Local Test Server: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): Slot count is 500; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RustDMA Local Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustDMA Local Test Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is RustDMA Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what RustDMA Local Test Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
RustDMA Local Test Server uptime and reliability: what are they?
Last seen 21 days 13 hours ago, RustDMA Local Test Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 18 September 2026.
Where can RustDMA Local Test Server be found?
No region is published by RustDMA Local Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.201.123.77:28015.
Rules and Settings
What is the map on RustDMA Local Test Server?
A procedural map is what RustDMA Local Test Server runs, generated by the game.
RustDMA Local Test Server rules and settings: what are they?
No gather rate appears in the name of RustDMA Local Test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is off.
Wipe Cycle
When does RustDMA Local Test Server wipe?
Too few wipes are on record for RustDMA Local Test Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 30 days 21 hours.
Join Server
What is the process to join RustDMA Local Test Server?
Enter client.connect 91.201.123.77:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp500- Max players Slot count is 500.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.