Summers' loop
EU 91.210.191.183:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 11:30 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 1d 7hThu 15 Oct, 11:30 UTC
- 15d 7hThu 29 Oct, 11:30 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 29d 7hThu 12 Nov, 11:30 UTC
- 43d 7hThu 26 Nov, 11:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:30 UTC 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Summers' loop ranking: what position does it hold?
Summers' loop ranks #2,586 in Europe and #16,915 overall on player hours over the last seven days, in the top 72% of ranked servers. Within the solo group, it is #206.
What is the player count on Summers' loop?
Summers' loop is not online at the moment; its last appearance was 16 days 23 hours ago.
Tags & Lists
How should the tags on Summers' loop be interpreted?
For Summers' loop, the game's server browser reads the following tags: gmsoftcore (Game mode): Softcore rules, which are easier; mp30 (Max players): The server has 30 slots; ts1 (Group limit): Teams can have at most 1 members; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^s (Softcore): Softcore, from Facepunch: you keep some inventory on death; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Summers' loop in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Summers' loop: Rust servers in Europe, Rust community servers, ranked and Solo-only Rust servers. These filters on the server list display it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Solo; Wipe schedule: Every two weeks.
Server Details
What Rust version is Summers' loop on?
Rust network protocol 2633 and build 165217 on Linux is what Summers' loop uses. Steam updates your game automatically, but it needs to match the protocol to join.
Summers' loop uptime and reliability: what are they?
Last seen 16 days 23 hours ago, Summers' loop is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Summers' loop?
With its EU tag, Summers' loop lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 91.210.191.183:28015 is its address.
Rules & Map
Summers' loop map: which one is it?
On Summers' loop, the map is procedural, size 4,000 with seed 1047376214, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Summers' loop have?
The name Summers' loop carries no gather multiplier. Team play is excluded; this is solo only. It runs softcore, Facepunch's mode for easier play: part of your loot is kept. Player combat and raiding are enabled. Community is its browser category. The server has VAC on.
Wipe Information
Summers' loop wipe schedule: what does it show?
As Summers' loop's record holds too few wipes to confirm its schedule, its tag drives the prediction. Thursday 15 October at 11:30 UTC is when the next wipe is due. The current world has been running since 26 days 16 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on Summers' loop?
Across its recent wipes, the busiest point averaged 1 players. 8 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Summers' loop?
Enter client.connect 91.210.191.183:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2633,^b,^s,EU,gmsoftcore,cs165217,ts1
Game
gmsoftcore- Game mode Softcore rules, which are easier.
mp30- Max players The server has 30 slots.
ts1- Group limit Teams can have at most 1 members.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^s- Softcore Softcore, from Facepunch: you keep some inventory on death.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.