Rust 1 55 Maptest
91.212.121.215:28055 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:32 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Rust 1 55 Maptest sit in the rankings?
Over the last seven days, Rust 1 55 Maptest ranks #12,761 in player hours, which is in the top 57% of ranked servers.
Is Rust 1 55 Maptest busy?
Rust 1 55 Maptest: 0 players now, with 10 slots available. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
What is the meaning of the tags on Rust 1 55 Maptest?
Read by the game's server browser, the tags Rust 1 55 Maptest publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Rust 1 55 Maptest?
These BestRustServers.xyz lists include Rust 1 55 Maptest: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Rust 1 55 Maptest on?
Rust network protocol 2634 and build 166652 on Windows is what Rust 1 55 Maptest uses. Joining requires the same protocol; Steam updates your game for you.
Rust 1 55 Maptest performance: is it smooth?
For the past 48 hours, server fps averaged 215, never dropping below 148. The entity count reached 55,529, covering buildings, deployables and all other world objects. Memory use peaked at 5,650 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Rust 1 55 Maptest?
At the moment, Rust 1 55 Maptest is up. According to its reported uptime, the last restart was about 6 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Rust 1 55 Maptest?
No region is published by Rust 1 55 Maptest. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.212.121.215:28055.
Rules and Settings
Rust 1 55 Maptest map: which one is it?
On Rust 1 55 Maptest, the map is procedural, size 5,000 with seed 575164653, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What are the settings and rules for Rust 1 55 Maptest?
No gather rate appears in the name of Rust 1 55 Maptest. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does Rust 1 55 Maptest wipe?
Rust 1 55 Maptest's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days 19 hours.
What happens on wipe day on Rust 1 55 Maptest?
Across its recent wipes, the busiest point averaged 1 players. 20 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join Rust 1 55 Maptest?
Use the F1 console: client.connect 91.212.121.215:28055. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://www.fette-beute.info.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.