[US] Fallen Rust - PvP Aimtrain
NA · us5 91.229.114.137:28063 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:39 UTC 12d ago | 1 | – | running | 0 |
| Sat 26 Sep, 18:06 UTC 18d ago | 1 | halved by day 2 | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [US] Fallen Rust - PvP Aimtrain sit in the rankings?
Player hours over the last seven days place [US] Fallen Rust - PvP Aimtrain at #1,528 in North America, and at #15,750 in the top 71% of ranked servers.
Is [US] Fallen Rust - PvP Aimtrain busy?
[US] Fallen Rust - PvP Aimtrain: 0 players now, with 100 slots available. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 05:00 UTC, when the average player count was 0.
Tags and Filters
What is the meaning of the tags on [US] Fallen Rust - PvP Aimtrain?
The game's server browser reads these tags from [US] Fallen Rust - PvP Aimtrain: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [US] Fallen Rust - PvP Aimtrain appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [US] Fallen Rust - PvP Aimtrain are: Best modded Rust servers, Best Rust combat training servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [US] Fallen Rust - PvP Aimtrain on?
The combination is Rust network protocol 2634 and build 166652 on Linux for [US] Fallen Rust - PvP Aimtrain. Your game has to match the protocol to connect; Steam takes care of updating it.
[US] Fallen Rust - PvP Aimtrain performance: is it smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 60. The entity count reached 204, covering buildings, deployables and all other world objects. The maximum memory used was 2,345 MB. Players feel lag when fps is low and entity count climbs.
[US] Fallen Rust - PvP Aimtrain uptime and reliability: what are they?
At the moment, [US] Fallen Rust - PvP Aimtrain is up. According to its reported uptime, the last restart was about 12 days 2 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 26 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [US] Fallen Rust - PvP Aimtrain?
With its NA tag, [US] Fallen Rust - PvP Aimtrain lists itself in North America; its region code is us5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28063 is its address.
Settings & Map
[US] Fallen Rust - PvP Aimtrain map: which one is it?
Generated by the game, the map on [US] Fallen Rust - PvP Aimtrain is procedural, size 6,000, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
[US] Fallen Rust - PvP Aimtrain rules and settings: what are they?
The name [US] Fallen Rust - PvP Aimtrain carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Information
[US] Fallen Rust - PvP Aimtrain wipe schedule: what does it show?
Too few wipes are on record for [US] Fallen Rust - PvP Aimtrain to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 4 hours.
What happens on wipe day on [US] Fallen Rust - PvP Aimtrain?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 2.
Join Server
[US] Fallen Rust - PvP Aimtrain joining: how is it done?
Use the F1 console: client.connect 91.229.114.137:28063. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://fallenrust.com/.
Server tags
Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$rus5- Region code Region code: us5.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.