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47,061 players on 11,527 servers

Online #7,899

Yaki's Test Server

NA 91.229.114.179:28023 checked 10m ago

vanillamoddedcarbon

Players

Now0/100
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:23 UTC 6d ago 2 – running 0
Fri 2 Oct, 05:53 UTC 12d ago 1 halved by day 1 5.9 days 1
Thu 1 Oct, 18:32 UTCFW 13d ago 1 – 0.5 days 0
Wed 30 Sep, 01:35 UTC 14d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average
65/175
31/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
11/100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average
17/100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average
11/90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average
3/150

Quick answers

from the figures on this page

Player Numbers

What is the rank of Yaki's Test Server?

In North America, Yaki's Test Server is #1,182; across all ranked servers, #7,899 on player hours over the last seven days, in the top 36%.

Is Yaki's Test Server busy?

Yaki's Test Server: 0 players now, with 100 slots available. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 1 players.

Tags & Lists

How should the tags on Yaki's Test Server be interpreted?

For Yaki's Test Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Game build number: 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Yaki's Test Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Yaki's Test Server are: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server Details

Yaki's Test Server Rust version: which one?

On Linux, Yaki's Test Server runs Rust network protocol 2634 and build 167058. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on Yaki's Test Server?

Its average server fps over the last 48 hours was 235, with a low of 221. Buildings, deployables and the rest of the world accounted for up to 136,266 entities. At its highest, memory usage was 6,110 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of Yaki's Test Server?

Yaki's Test Server is currently online. According to its reported uptime, the last restart was about 6 days 19 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.

Where can Yaki's Test Server be found?

In North America, Yaki's Test Server lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.179:28023.

Rules & Map

Yaki's Test Server map: which one is it?

A procedural map of size 4,500 and seed 1337 is what Yaki's Test Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.

What are the settings and rules for Yaki's Test Server?

A gather rate is not given in the name Yaki's Test Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.

Wipe Cycle

Yaki's Test Server wipe schedule: what does it show?

No next wipe can be predicted for Yaki's Test Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 6 days 21 hours.

On Yaki's Test Server, what occurs on wipe day?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.

How to Join

What is the process to join Yaki's Test Server?

To connect, type client.connect 91.229.114.179:28023 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard.
mp100
Max players Slots: 100.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167058
Build Game build number: 167058.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Difficulty

^v
Vanilla As Facepunch ships the game: rates, kits and rules unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.