DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
NA 91.229.114.207:28019 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 21% in NA, and #138 of the quad servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:36 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 9 players, last three wipes
Coming wipes
- 1d 8hThu 15 Oct, 17:36 UTC
- 15d 8hThu 29 Oct, 17:36 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 29d 8hThu 12 Nov, 17:36 UTC
- 43d 8hThu 26 Nov, 17:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTCFW 12d ago | 9 | – | running | 3 |
| Thu 1 Oct, 11:19 UTC 12d ago | 9 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep ranking: what position does it hold?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep ranks #396 in North America and #2,332 overall on player hours over the last seven days, in the top 10% of ranked servers. In the quad category, its position is #138.
How many players are on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The current player count for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is 0, out of 200 slots. The average player count over the last seven days is 2, with a peak of 8. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 4.
Server Tags
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep tags: what do they indicate?
For DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Slots: 200; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Rust premium status is required to join; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: Rust servers with 2x gather rate, Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
What Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?
Rust network protocol 2634 and build 167781 on Linux is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep smooth?
Its average server fps over the last 48 hours was 118, with a low of 111. It held up to 93,779 entities: everything from buildings to deployables in the world. Memory use peaked at 3,234 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
At the moment, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is up. The uptime it reports shows a restart roughly 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep location: where is it?
Its NA tag places DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 91.229.114.207:28019 is its address.
Settings & Map
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep map: which one is it?
Custom map, size 3,800: that is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs. Its map file is published, so you can download it from this page.
What are the settings and rules for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep carries its gather rate in its name: 2x. The group limit stands at 4 players, listed as quad. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. Rust premium status is required to join. VAC: on.
Wipe Schedule
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe schedule: what does it show?
Its tag supplies the prediction for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, because too few wipes are on record to confirm the schedule. Thursday 15 October at 17:36 UTC is when the next wipe is due. The current world has been running since 12 days 15 hours. The tags list a wipe every two weeks.
What happens on wipe day on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Across its recent wipes, the busiest point averaged 9 players. 31 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Enter client.connect 91.229.114.207:28019 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. Rust premium status is required to join. https://www.dadcorerust.com/ is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^z,^y,^b,NA,^q,gmrust,cs167781,ts4,rustmaps
Game
gmrust- Game mode Survival as standard in Rust.
mp200- Max players Slots: 200.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
^q- Premium Rust premium status is required to join.
Region
NA- North America In the server browser it appears under North America.
Other
rustmaps- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.