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58,894 players on 11,638 servers

Online #15,899

ALLIANT GAMES - DEVELOPMENT

NA · us5 91.229.114.221:28004 checked 10m ago

vanillamoddedcarbon

Players

Now0/1
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:00 UTCFW 13d ago 0 – running 0
Wed 30 Sep, 22:50 UTC 13d ago 1 – 0.9 days 0
Thu 17 Sep, 02:00 UTC 27d ago 1 halved by day 1 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average
45/175
27/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
11/100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average
12/100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average
15/90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average
4/150

Quick answers

from the figures on this page

Population

What is the rank of ALLIANT GAMES - DEVELOPMENT?

ALLIANT GAMES - DEVELOPMENT ranks #1,537 in North America and #15,899 overall on player hours over the last seven days, in the top 72% of ranked servers.

What is the player count on ALLIANT GAMES - DEVELOPMENT?

The current player count for ALLIANT GAMES - DEVELOPMENT is 0, out of 1 slots. Averaged across the last seven days: 0 players.

Server Tags

ALLIANT GAMES - DEVELOPMENT tags: what do they indicate?

Read by the game's server browser, the tags ALLIANT GAMES - DEVELOPMENT publishes are: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slot count is 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Who operates ALLIANT GAMES - DEVELOPMENT?

Most likely the same operator runs ALLIANT GAMES - DEVELOPMENT and 1 other server we track: all publish a alliant.gg hostname.

ALLIANT GAMES - DEVELOPMENT in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include ALLIANT GAMES - DEVELOPMENT are: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is ALLIANT GAMES - DEVELOPMENT on?

The combination is Rust network protocol 2634 and build 167781 on Linux for ALLIANT GAMES - DEVELOPMENT. Steam updates your game automatically, but it needs to match the protocol to join.

ALLIANT GAMES - DEVELOPMENT performance: is it smooth?

For the past 48 hours, server fps averaged 30, never dropping below 30. Buildings, deployables and the rest of the world accounted for up to 88,285 entities. Memory use peaked at 2,858 MB. What players experience as lag is low fps combined with a rising entity count.

ALLIANT GAMES - DEVELOPMENT uptime and reliability: what are they?

At the moment, ALLIANT GAMES - DEVELOPMENT is up. According to its reported uptime, the last restart was about 6 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

ALLIANT GAMES - DEVELOPMENT location: where is it?

Its NA tag places ALLIANT GAMES - DEVELOPMENT in North America, and its region code is us5. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.229.114.221:28004.

Rules and Settings

ALLIANT GAMES - DEVELOPMENT map: which one is it?

Generated by the game, the map on ALLIANT GAMES - DEVELOPMENT is procedural, size 3,800, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.

What rules and configuration does ALLIANT GAMES - DEVELOPMENT have?

A gather rate is not given in the name ALLIANT GAMES - DEVELOPMENT. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC protection is on.

Wipe Information

On what schedule does ALLIANT GAMES - DEVELOPMENT wipe?

No next wipe can be predicted for ALLIANT GAMES - DEVELOPMENT, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 13 days.

On ALLIANT GAMES - DEVELOPMENT, what occurs on wipe day?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.

Join Server

ALLIANT GAMES - DEVELOPMENT joining: how is it done?

Enter client.connect 91.229.114.221:28004 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/alliant is its website.

Server tags

what each one means

Published as mp1,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Slot count is 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla No changed rates, kits or rules—the game as shipped.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Uses Carbon for plugins.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.