Celestial Dev
NA · us5 91.229.114.222:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:26 UTC 10d ago | 1 | – | running | 0 |
| Sat 26 Sep, 19:42 UTC 17d ago | 1 | halved by day 1 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Celestial Dev sit in the rankings?
Player hours over the last seven days place Celestial Dev at #1,563 in North America, and at #15,996 in the top 71% of ranked servers.
What is the player count on Celestial Dev?
Celestial Dev is not online at the moment; its last appearance was 10 days 11 hours ago.
Tags & Lists
Celestial Dev tags: what do they indicate?
Read by the game's server browser, the tags Celestial Dev publishes are: gmrust (Game mode): Rust survival, standard; mp8 (Max players): Slot count is 8; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166655 (Build): Running build 166655; ptrak (Networking): RakNet is the network layer in use; $rus5 (Region code): us5 is the server's region code; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who is the operator of Celestial Dev?
16 other servers we track also publish a joinmyga.me hostname, as does Celestial Dev, so the same operator most likely runs them.
Where does Celestial Dev appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Celestial Dev: Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Celestial Dev Rust version: which one?
On Linux, Celestial Dev runs Rust network protocol 2634 and build 166655. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Celestial Dev?
Last seen 10 days 11 hours ago, Celestial Dev is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 25 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Celestial Dev?
Its NA tag places Celestial Dev in North America, and its region code is us5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.222:28015.
Rules and Settings
Celestial Dev map: which one is it?
On Celestial Dev, the map is procedural, size 4,300 with seed 2146991620, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Celestial Dev?
A gather rate is not given in the name Celestial Dev. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.
Wipe Cycle
Celestial Dev wipe schedule: what does it show?
The record holds too few wipes for Celestial Dev to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 15 hours.
What happens on wipe day on Celestial Dev?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Connect
What is the process to join Celestial Dev?
Use the F1 console: client.connect 91.229.114.222:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp8,ptrak,$rus5,v2634,NA,gmrust,cs166655,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp8- Max players Slot count is 8.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166655- Build Running build 166655.
ptrak- Networking RakNet is the network layer in use.
$rus5- Region code us5 is the server's region code.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.