Server hosted by Physgun.com
NA · us5 91.229.114.24:28055 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 19:09 UTC, in 6d 13h. Every Tuesday at 19:09 UTC · high confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 6d 13hTue 20 Oct, 19:09 UTC
- 13d 13hTue 27 Oct, 19:09 UTC
- 20d 13hTue 3 Nov, 19:09 UTC
- 22d 12hThu 5 Nov, 19:00 UTCFW
- 27d 13hTue 10 Nov, 19:09 UTC
- 34d 13hTue 17 Nov, 19:09 UTC
- 41d 13hTue 24 Nov, 19:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:09 UTC 10h ago | – | – | running | 0 |
| Tue 6 Oct, 19:12 UTC 7d ago | 0 | – | 7 days | 0 |
| Tue 29 Sep, 19:10 UTC 14d ago | 0 | – | 7 days | 0 |
| Tue 22 Sep, 19:09 UTC 21d ago | 0 | – | 7 days | 0 |
| Tue 15 Sep, 19:14 UTC 28d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Server hosted by Physgun.com sit in the rankings?
In North America, Server hosted by Physgun.com is #1,543; across all ranked servers, #15,961 on player hours over the last seven days, in the top 71%.
How many players are on Server hosted by Physgun.com?
0 of 100 slots are filled on Server hosted by Physgun.com at the moment. Averaged across the last seven days: 0 players.
Server Tags
Server hosted by Physgun.com tags: what do they indicate?
Read by the game's server browser, the tags Server hosted by Physgun.com publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Server hosted by Physgun.com in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Server hosted by Physgun.com: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is Server hosted by Physgun.com on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Server hosted by Physgun.com. Joining requires the same protocol; Steam updates your game for you.
Server hosted by Physgun.com performance: is it smooth?
For the past 48 hours, server fps averaged 26, never dropping below 24. Buildings, deployables and the rest of the world accounted for up to 72,650 entities. At its highest, memory usage was 3,918 MB. A climbing entity count and low fps are felt by players as lag.
Server hosted by Physgun.com uptime and reliability: what are they?
Server hosted by Physgun.com is currently online. About 9 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Server hosted by Physgun.com?
With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.24:28055.
Rules & Map
Server hosted by Physgun.com map: which one is it?
On Server hosted by Physgun.com, the map is procedural, size 3,500 with seed 5555, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Server hosted by Physgun.com have?
No gather rate appears in the name of Server hosted by Physgun.com. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Information
When does Server hosted by Physgun.com wipe?
Server hosted by Physgun.com follows a wipe rhythm of every Tuesday at 19:09 UTC. Tuesday 20 October at 19:09 UTC is when the next wipe is due. The world in play was made 10 hours.
On Server hosted by Physgun.com, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Server hosted by Physgun.com?
Use the F1 console: client.connect 91.229.114.24:28055. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$rus5- Region code Region code: us5.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.