Mauri's Test Server
91.229.114.2:28031 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:39 UTC 10d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:43 UTC 13d ago | 1 | halved by day 1 | 2.6 days | 0 |
| Tue 29 Sep, 00:08 UTC 15d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Mon 28 Sep, 03:37 UTC 15d ago | 1 | – | 0.9 days | 0 |
| Sat 26 Sep, 10:26 UTC 17d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 02:05 UTC 21d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 22 Sep, 03:06 UTC 22d ago | 1 | – | 1 days | 0 |
| Sun 20 Sep, 00:01 UTC 24d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 19 Sep, 04:43 UTC 24d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Mauri's Test Server?
In the top 71% of all ranked servers, Mauri's Test Server is #15,798 on player hours for the last seven days.
How many players are on Mauri's Test Server?
The current player count for Mauri's Test Server is 0, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 0 players.
Tags & Lists
Mauri's Test Server tags: what do they indicate?
Read by the game's server browser, the tags Mauri's Test Server publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Mauri's Test Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Mauri's Test Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Mauri's Test Server Rust version: which one?
Rust network protocol 2634 and build 166652 on Linux is what Mauri's Test Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Mauri's Test Server?
Over 48 hours, it averaged 60 server fps; the lowest was 59. It held up to 79,401 entities: everything from buildings to deployables in the world. The maximum memory used was 4,351 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Mauri's Test Server and is it online?
At the moment, Mauri's Test Server is up. The uptime it reports shows a restart roughly 10 days 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 17 September 2026.
What is the location of Mauri's Test Server?
No region is published by Mauri's Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 91.229.114.2:28031.
Rules & Map
What is the map on Mauri's Test Server?
A procedural map of size 4,096 is what Mauri's Test Server runs, generated by the game. Map: Custom Map.
What rules and configuration does Mauri's Test Server have?
The name Mauri's Test Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Information
When does Mauri's Test Server wipe?
The wipe times of Mauri's Test Server are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 10 days 10 hours.
What happens on wipe day on Mauri's Test Server?
An average peak of 1 players was drawn by its recent wipes. 29 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
How to Join
What is the process to join Mauri's Test Server?
To connect, type client.connect 91.229.114.2:28031 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://thelastofrust.com is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.