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BestRustServers.xyz

89,109 players on 11,800 servers

Online #12,617

Development Server

NA · us5 91.229.114.45:28075 checked 13m ago

vanillamoddedoxide

Players

Now0/5
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Mon 12 Oct, 09:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Mon 12 Oct, 09:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 56% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:42 UTC 1d ago – – running 0
Sat 10 Oct, 06:47 UTC 3d ago 1 halved by day 1 2.1 days 0
Thu 1 Oct, 19:10 UTCFW 11d ago 1 halved by day 1 8.5 days 0
Wed 30 Sep, 06:48 UTC 13d ago 1 – 1.5 days 0
Sun 27 Sep, 03:17 UTC 16d ago 1 halved by day 1 3.1 days 0
Fri 25 Sep, 23:47 UTC 17d ago 1 – 1.1 days 0
Wed 23 Sep, 03:40 UTC 20d ago 1 halved by day 1 2.8 days 0
Mon 21 Sep, 19:42 UTC 21d ago 1 – 1.3 days 0
Mon 21 Sep, 06:19 UTC 22d ago 1 – 0.6 days 0
Tue 15 Sep, 18:47 UTC 28d ago 1 halved by day 1 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 54 on average
31/175
11/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
8/100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 22 on average
9/100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 19 on average
11/90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average
12/150

Quick answers

from the figures on this page

Player Count

What is the rank of Development Server?

In North America, Development Server is #1,404; across all ranked servers, #12,617 on player hours over the last seven days, in the top 56%.

How many players are on Development Server?

Development Server: 0 players now, with 5 slots available. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 0 players.

Server Tags

Development Server tags: what do they indicate?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $rus5 (Region code): Region code: us5; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain Development Server?

These BestRustServers.xyz lists include Development Server: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Information

Development Server Rust version: which one?

The combination is Rust network protocol 2634 and build 167584 on Linux for Development Server. Joining requires the same protocol; Steam updates your game for you.

Is the performance on Development Server smooth?

For the past 48 hours, server fps averaged 60, never dropping below 60. The entity count reached 3,194, covering buildings, deployables and all other world objects. The maximum memory used was 1,001 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of Development Server?

The server is online: Development Server. According to its reported uptime, the last restart was about 31 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

Development Server location: where is it?

With its NA tag, Development Server lists itself in North America; its region code is us5. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 91.229.114.45:28075 is its address.

Settings & Map

Development Server map: which one is it?

Generated by the game, the map on Development Server is procedural, size 1,000, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.

What rules and configuration does Development Server have?

A gather rate is not given in the name Development Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.

Wipe Schedule

Development Server wipe schedule: what does it show?

The wipe times of Development Server are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 33 hours.

On Development Server, what occurs on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.

Connect

How can I connect to Development Server?

To connect, type client.connect 91.229.114.45:28075 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$rus5,v2634,^v,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp5
Max players Slots: 5.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167584
Build Running build 167584.
ptrak
Networking RakNet is the network layer in use.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.