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98,256 players on 11,697 servers

Online #2,745

RGN 100000x PvE [Events|Purge|Zombies|SkillTree]

NA · us5 91.229.114.68:28047 checked 15m ago

100000x weekly wipes moddedoxidepve

Players

Now5/100
Peak, 48 hours6
7-day average2
7-day peak7
AveragePeakWipe
0246820:0005:0014:0000:0009:0018:00Wiped Thu 15 Oct, 17:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Thu 15 Oct, 17:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:29 UTC, in 13d 22h. Every other Thursday at 17:29 UTC · medium confidence

usual gap
14 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
75%
else halves by day 4

Coming wipes

  • 13d 22hThu 29 Oct, 17:29 UTC
  • 20d 23hThu 5 Nov, 19:00 UTCFW
  • 27d 22hThu 12 Nov, 17:29 UTC
  • 41d 22hThu 26 Nov, 17:29 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:29 UTC 1h ago – – running 4
Thu 8 Oct, 17:10 UTC 7d ago 7 – – 3
Thu 1 Oct, 17:24 UTCFW 14d ago 8 held half 7 days 1
Fri 25 Sep, 20:38 UTC 19d ago 7 held half 5.9 days 0
Thu 17 Sep, 17:10 UTC 28d ago 9 halved by day 4 8.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
5/100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average
3/100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average
3/100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 40 on average
55/100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 33 on average
29/115
[US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TPNA · groups of 16+ · 100x · monthly · 13 on average
14/100

Quick answers

from the figures on this page

Player Count

What is the rank of RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #482 in North America and #2,745 overall on player hours over the last seven days, in the top 12% of ranked servers.

Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] busy?

5 of 100 slots are filled on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] at the moment. The average player count over the last seven days is 2, with a peak of 7. In the last 48 hours, 23:00 UTC saw the highest activity, with an average of 5 players.

Tags & Lists

How should the tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] be interpreted?

The game's server browser reads these tags from RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $rus5 (Region code): us5 is the server's region code; ^w (Weekly): Wipes happen weekly; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): Server browser category: North America. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

These BestRustServers.xyz lists include RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate over 10x, Best modded Rust servers, Best Rust PvE servers, Rust servers: zombie, undead and infected and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Server Details

What Rust version is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2634 and build 167781 on Linux is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] uses. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

For the past 48 hours, server fps averaged 55, never dropping below 11. Buildings, deployables and the rest of the world accounted for up to 77,054 entities. Memory use peaked at 4,720 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

At the moment, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is up. According to its reported uptime, the last restart was about 35 minutes ago. It was up 83% of the time over the last 7 full days, 139 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

Where can RGN 100000x PvE [Events|Purge|Zombies|SkillTree] be found?

With its NA tag, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America; its region code is us5. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 91.229.114.68:28047 is its address.

Settings & Map

Which map is used on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 and seed 1393169208 is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: RustGamingNation Procedural.

What rules and configuration does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] have?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 100000x. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.

Wipe Cycle

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] wipe schedule: what does it show?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every other Thursday at 17:29 UTC. Due next is a wipe on Thursday 29 October at 17:29 UTC. The world in play was made 1 hours. Its tags list a wipe schedule of one week.

On RGN 100000x PvE [Events|Purge|Zombies|SkillTree], what occurs on wipe day?

The average busiest point of its recent wipes was 7 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 75% of its recent wipes. By day 4 the crowd had fallen below half in the wipes that did not hold.

How to Join

How can I connect to RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

Use the F1 console: client.connect 91.229.114.68:28047. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://rustgamingnation.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Slot count is 100.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use.
$rus5
Region code us5 is the server's region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE Other players are not a threat here; the world is.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.